Ultimate in 10 Simple
Rules
-courtesy of The Ultimate
Handbook (www.ultimatehandbook.com)
1. The Field -- A rectangular shape
with endzones at each end. A regulation field is 70 yards by 40 yards,
with endzones 25 yards deep.

2. Initiate Play -- Each point begins with both teams lining up on the
front of their respective endzone line. The defense throws ("pulls") the
disc to the offense. A regulation game has seven players per team.
3. Scoring -- Each time the offense completes a pass in the
defense's endzone, the offense scores a point. Play is initiated after
each score.
4. Movement of the Disc -- The disc may be advanced in any direction by
completing a pass to a teammate. Players may not run with the disc. The
person with the disc ("thrower") has ten seconds to throw the disc. The
defender guarding the thrower ("marker") counts out the stall count.
5. Change of possession -- When a pass in not completed (e.g. out of
bounds, drop, block, interception), the defense immediately takes
possession of the disc and becomes the offense.
6. Substitutions -- Players not in the game may replace players in the
game after a score and during an injury timeout.
7. Non-contact -- No physical contact is allowed between players. Picks
and screens are also prohibited. A foul occurs when contact is made.
8. Fouls -- When a player initiates contact on another player a foul
occurs. When a foul disrupts possession, the play resumes as if the
possession was retained. If the player committing the foul disagrees with
the foul call, the play is redone.
9. Self-Refereeing -- Players are responsible for their own foul and line
calls. Players resolve their own disputes.
10. Spirit of the Game -- Ultimate stresses sportsmanship
and fair play. Competitive play is encouraged, but never at the expense of
respect between players, adherence to the rules, and the basic joy of
play.